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API > API/Editor > API/Editor/SceneOutliner > API/Editor/SceneOutliner/FWorldTreeItem
References
| Module | SceneOutliner |
| Header | /Engine/Source/Editor/SceneOutliner/Public/WorldTreeItem.h |
| Include | #include "WorldTreeItem.h" |
| Source | /Engine/Source/Editor/SceneOutliner/Private/WorldTreeItem.cpp |
void OpenWorldSettings&40;&41; const
Remarks
Open the world settings for the contained world