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API > API/Editor > API/Editor/SceneOutliner
| Name | FSceneOutlinerSCCHandler |
| Type | class |
| Header File | /Engine/Source/Editor/SceneOutliner/Public/SceneOutlinerSCCHandler.h |
| Include Path | #include "SceneOutlinerSCCHandler.h" |
Syntax
class FSceneOutlinerSCCHandler : public TSharedFromThis< class FSceneOutlinerSCCHandler >
Inheritance Hierarchy
- TSharedFromThis< class FSceneOutlinerSCCHandler > → FSceneOutlinerSCCHandler
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FSceneOutlinerSCCHandler() |
SceneOutlinerSCCHandler.h |
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
~FSceneOutlinerSCCHandler() |
SceneOutlinerSCCHandler.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bCanExecuteSCC | bool | Todo: Sync and Revert functionality is not enabled currently due to needing to unload/reload the actor and having to deal with any potential dependencies. | SceneOutlinerSCCHandler.h | |
| bCanExecuteSCCCheckIn | bool | SceneOutlinerSCCHandler.h | ||
| bCanExecuteSCCCheckOut | bool | SceneOutlinerSCCHandler.h | ||
| bCanExecuteSCCHistory | bool | SceneOutlinerSCCHandler.h | ||
| bCanExecuteSCCRevert | bool | SceneOutlinerSCCHandler.h | ||
| bUsesChangelists | bool | SceneOutlinerSCCHandler.h | ||
| bUsesSnapshots | bool | SceneOutlinerSCCHandler.h | ||
| ItemSourceControls | TMap< FSceneOutlinerTreeItemPtr, TSharedPtr< FSceneOutlinerTreeItemSCC > > | SceneOutlinerSCCHandler.h | ||
| SelectedItems | TArray< FSceneOutlinerTreeItemPtr > | SceneOutlinerSCCHandler.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool AddSourceControlMenuOptions
(
UToolMenu* Menu, |
SceneOutlinerSCCHandler.h | ||
TSharedPtr< FSceneOutlinerTreeItemSCC > GetItemSourceControl
(
const FSceneOutlinerTreeItemPtr& InItem |
SceneOutlinerSCCHandler.h |