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API > API/Editor > API/Editor/SceneOutliner > API/Editor/SceneOutliner/FSceneOutlinerDragDropPayload
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FSceneOutlinerDragDropPayload
(
const FDragDropOperation& InOperation |
Default constructor, resulting in unset contents | SceneOutlinerDragDrop.h | |
FSceneOutlinerDragDropPayload
(
const TArray< TreeType >& InDraggedItems, |
Populate this payload from an array of tree items | SceneOutlinerDragDrop.h |
FSceneOutlinerDragDropPayload(const FDragDropOperation &)
Description
Default constructor, resulting in unset contents
| Name | FSceneOutlinerDragDropPayload |
| Type | function |
| Header File | /Engine/Source/Editor/SceneOutliner/Public/SceneOutlinerDragDrop.h |
| Include Path | #include "SceneOutlinerDragDrop.h" |
FSceneOutlinerDragDropPayload
(
const FDragDropOperation & InOperation
)
FSceneOutlinerDragDropPayload(const TArray< TreeType > &, const FDragDropOperation &)
Description
Populate this payload from an array of tree items
| Name | FSceneOutlinerDragDropPayload |
| Type | function |
| Header File | /Engine/Source/Editor/SceneOutliner/Public/SceneOutlinerDragDrop.h |
| Include Path | #include "SceneOutlinerDragDrop.h" |
template<typename TreeType>
FSceneOutlinerDragDropPayload
(
const TArray< TreeType > & InDraggedItems,
const FDragDropOperation & InOperation
)