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API > API/Editor > API/Editor/SceneOutliner
| Name | FSceneOutlinerDelegates |
| Type | class |
| Header File | /Engine/Source/Editor/SceneOutliner/Public/SceneOutlinerDelegates.h |
| Include Path | #include "SceneOutlinerDelegates.h" |
Syntax
class FSceneOutlinerDelegates
Typedefs
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| FOnComponentSelectionChanged | TMulticastDelegate_OneParam< void, class UActorComponent * > | Broadcasts whenever a Component Selection Changes | SceneOutlinerDelegates.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| OnComponentSelectionChanged | FOnComponentSelectionChanged | SceneOutlinerDelegates.h | ||
| OnComponentsUpdated | FSimpleMulticastDelegate | Broadcasts whenever a Component has been modified | SceneOutlinerDelegates.h | |
| SelectionChanged | FSimpleMulticastDelegate | Broadcasts whenever the current selection changes | SceneOutlinerDelegates.h |
Functions
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static FSceneOutlinerDelegates & Get() |
Return a single FSceneOutlinerDelegates object | SceneOutlinerDelegates.h |