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API > API/Editor > API/Editor/SceneOutliner > API/Editor/SceneOutliner/FSceneOutlinerColumnInfo
Overloads
| Name |
Remarks |
Include Path |
Unreal Specifiers |
|
|
SceneOutlinerPublicTypes.h |
|
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|
SceneOutlinerPublicTypes.h |
|
FSceneOutlinerColumnInfo
(
ESceneOutlinerColumnVisibility InVisibility,
uint8 InPriorityIndex,
const FCreateSceneOutlinerColumn& InFactory,
bool inCanBeHidden,
TOptional< float > InFillSize,
TAttribute< FText > InColumnLabel,
EHeaderComboVisibility InHeaderComboVisibility,
FOnGetContent InOnGetMenuContent
)
|
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SceneOutlinerPublicTypes.h |
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FSceneOutlinerColumnInfo()
| |
|
| Name |
FSceneOutlinerColumnInfo |
| Type |
function |
| Header File |
/Engine/Source/Editor/SceneOutliner/Public/SceneOutlinerPublicTypes.h |
| Include Path |
#include "SceneOutlinerPublicTypes.h" |
FSceneOutlinerColumnInfo()
FSceneOutlinerColumnInfo(const FSceneOutlinerColumnInfo &)
| |
|
| Name |
FSceneOutlinerColumnInfo |
| Type |
function |
| Header File |
/Engine/Source/Editor/SceneOutliner/Public/SceneOutlinerPublicTypes.h |
| Include Path |
#include "SceneOutlinerPublicTypes.h" |
FSceneOutlinerColumnInfo
(
const FSceneOutlinerColumnInfo & InColumnInfo
)
FSceneOutlinerColumnInfo(ESceneOutlinerColumnVisibility, uint8, const FCreateSceneOutlinerColumn &, bool, TOptional< float >, TAttribute< FText >, EHeaderComboVisibility, FOnGetContent)
| |
|
| Name |
FSceneOutlinerColumnInfo |
| Type |
function |
| Header File |
/Engine/Source/Editor/SceneOutliner/Public/SceneOutlinerPublicTypes.h |
| Include Path |
#include "SceneOutlinerPublicTypes.h" |
FSceneOutlinerColumnInfo
(
ESceneOutlinerColumnVisibility InVisibility,
uint8 InPriorityIndex,
const FCreateSceneOutlinerColumn & InFactory,
bool inCanBeHidden,
TOptional< float > InFillSize,
TAttribute< FText > InColumnLabel,
EHeaderComboVisibility InHeaderComboVisibility,
FOnGetContent InOnGetMenuContent
)