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API > API/Editor > API/Editor/SceneOutliner
Structure that defines an operation that should be applied to the tree
| |
|
| Name |
FPendingTreeOperation |
| Type |
struct |
| Header File |
/Engine/Source/Editor/SceneOutliner/Public/SSceneOutliner.h |
| Include Path |
#include "SSceneOutliner.h" |
Syntax
struct FPendingTreeOperation
Constructors
Enums
Public
Variables
Public
| Name |
Type |
Remarks |
Include Path |
Unreal Specifiers |
| Item |
FSceneOutlinerTreeItemRef |
The tree item to which this operation relates |
SSceneOutliner.h |
|
| Type |
EType |
The type of operation that is to be applied |
SSceneOutliner.h |
|
Functions
Public