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API > API/Editor > API/Editor/SceneOutliner
Structure that defines an operation that should be applied to the tree
| Name | FPendingTreeOperation |
| Type | struct |
| Header File | /Engine/Source/Editor/SceneOutliner/Public/SSceneOutliner.h |
| Include Path | #include "SSceneOutliner.h" |
Syntax
struct FPendingTreeOperation
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FPendingTreeOperation
(
EType InType, |
SSceneOutliner.h |
Enums
Public
| Name | Remarks |
|---|---|
| EType |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Item | FSceneOutlinerTreeItemRef | The tree item to which this operation relates | SSceneOutliner.h | |
| Type | EType | The type of operation that is to be applied | SSceneOutliner.h |