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API > API/Editor > API/Editor/SceneOutliner
Inheritance Hierarchy
- TSharedFromThis
- ISceneOutlinerTreeItem
- FComponentTreeItem
- FObjectMixerEditorListRowComponent
References
| Module | SceneOutliner |
| Header | /Engine/Source/Editor/SceneOutliner/Public/ComponentTreeItem.h |
| Include | #include "ComponentTreeItem.h" |
Syntax
struct FComponentTreeItem : public ISceneOutlinerTreeItem
Remarks
A tree item that represents an Component in the world
Variables
| Type | Name | Description | |
|---|---|---|---|
| bool | bExistsInCurrentWorldAndPIE | End ISceneOutlinerTreeItem Implementation true if this item exists in both the current world and PIE. | |
| FString | CachedDisplayString | Cache the string displayed | |
| TWeakObjectPtr< UActorComponent > | Component | The Component this tree item is associated with. | |
| const FObjectKey | ID | Constant identifier for this tree item |
Constructors
| Type | Name | Description | |
|---|---|---|---|
FComponentTreeItem
(
UActorComponent* InComponent |
Construct this item from an Component |
Functions
| Type | Name | Description | |
|---|---|---|---|
| bool | Filter
(
FFilterPredicate Pred |
||
| bool | GetInteractiveState
(
FInteractivePredicate Pred |
Overridden from ISceneOutlinerTreeItem
| Type | Name | Description | |
|---|---|---|---|
| bool | CanInteract () |
Check whether it should be possible to interact with this tree item | |
| TSharedRef< SWidget > | GenerateLabelWidget
(
ISceneOutliner& Outliner, |
Generate the label widget for this item | |
| FString | Get the raw string to display for this tree item - used for sorting | ||
| FSceneOutlinerTreeItemID | GetID () |
Get the ID that represents this tree item. Used to reference this item in a map | |
| bool | IsValid () |
Begin ISceneOutlinerTreeItem Implementation |
Typedefs
| Name | Description |
|---|---|
| FFilterPredicate | |
| FInteractivePredicate |
Constants
| Name | Description |
|---|---|
| Type | Static type identifier for this tree item class |