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API > API/Editor > API/Editor/SceneOutliner
| Name | FActorModeParams |
| Type | struct |
| Header File | /Engine/Source/Editor/SceneOutliner/Public/ActorMode.h |
| Include Path | #include "ActorMode.h" |
Syntax
struct FActorModeParams
Derived Classes
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| ActorMode.h | |||
FActorModeParams
(
SSceneOutliner* InSceneOutliner, |
ActorMode.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bCanInteractWithSelectableActorsOnly | bool | ActorMode.h | ||
| bHideActorWithNoComponent | bool | ActorMode.h | ||
| bHideComponents | bool | ActorMode.h | ||
| bHideEmptyFolders | bool | ActorMode.h | ||
| bHideLevelInstanceHierarchy | bool | ActorMode.h | ||
| bHideUnloadedActors | bool | ActorMode.h | ||
| bSearchComponentsByActorName | bool | ActorMode.h | ||
| bShouldUpdateContentWhileInPIEFocused | bool | ActorMode.h | ||
| SceneOutliner | SSceneOutliner * | ActorMode.h | ||
| SpecifiedWorldToDisplay | TWeakObjectPtr< UWorld > | ActorMode.h |