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API > API/Editor > API/Editor/SceneOutliner > API/Editor/SceneOutliner/FActorMode
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual bool IsActorDisplayable
(
const AActor* InActor |
ActorMode.h | ||
static bool IsActorDisplayable
(
const SSceneOutliner* SceneOutliner, |
ActorMode.h |
IsActorDisplayable(const AActor *)
| Name | IsActorDisplayable |
| Type | function |
| Header File | /Engine/Source/Editor/SceneOutliner/Public/ActorMode.h |
| Include Path | #include "ActorMode.h" |
| Source | /Engine/Source/Editor/SceneOutliner/Private/ActorMode.cpp |
virtual bool IsActorDisplayable
(
const AActor * InActor
) const
IsActorDisplayable(const SSceneOutliner , const AActor , bool)
| Name | IsActorDisplayable |
| Type | function |
| Header File | /Engine/Source/Editor/SceneOutliner/Public/ActorMode.h |
| Include Path | #include "ActorMode.h" |
| Source | /Engine/Source/Editor/SceneOutliner/Private/ActorMode.cpp |
static bool IsActorDisplayable
(
const SSceneOutliner * SceneOutliner,
const AActor * Actor,
bool bShowLevelInstanceContent
)