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API > API/Editor > API/Editor/SceneOutliner > API/Editor/SceneOutliner/FActorHierarchy
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FActorHierarchy
(
const FActorHierarchy& |
ActorHierarchy.h | ||
FActorHierarchy
(
ISceneOutlinerMode* Mode, |
ActorHierarchy.h |
FActorHierarchy(const FActorHierarchy &)
| Name | FActorHierarchy |
| Type | function |
| Header File | /Engine/Source/Editor/SceneOutliner/Public/ActorHierarchy.h |
| Include Path | #include "ActorHierarchy.h" |
FActorHierarchy
(
const FActorHierarchy &
)
FActorHierarchy(ISceneOutlinerMode *, const TWeakObjectPtr< UWorld > &)
| Name | FActorHierarchy |
| Type | function |
| Header File | /Engine/Source/Editor/SceneOutliner/Public/ActorHierarchy.h |
| Include Path | #include "ActorHierarchy.h" |
| Source | /Engine/Source/Editor/SceneOutliner/Private/ActorHierarchy.cpp |
FActorHierarchy
(
ISceneOutlinerMode * Mode,
const TWeakObjectPtr< UWorld > & Worlds
)