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API > API/Editor > API/Editor/RewindDebuggerInterface
| Name | IRewindDebuggerExtension |
| Type | class |
| Header File | /Engine/Source/Editor/RewindDebuggerInterface/Public/IRewindDebuggerExtension.h |
| Include Path | #include "IRewindDebuggerExtension.h" |
Syntax
class IRewindDebuggerExtension : public IModularFeature
Derived Classes
Constants
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| ModularFeatureName | const FName | IRewindDebuggerExtension.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void Clear
(
IRewindDebugger* RewindDebugger |
Called when recording is unloaded | IRewindDebuggerExtension.h | |
virtual FString GetName() |
Debugging name for this extension | IRewindDebuggerExtension.h | |
virtual void RecordingStarted
(
IRewindDebugger* RewindDebugger |
Called when recording has started | IRewindDebuggerExtension.h | |
virtual void RecordingStopped
(
IRewindDebugger* RewindDebugger |
Called when recording has ended | IRewindDebuggerExtension.h | |
virtual void Update
(
float DeltaTime, |
Called while scrubbing, playing back, or paused | IRewindDebuggerExtension.h |