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API > API/Editor > API/Editor/RewindDebuggerInterface > API/Editor/RewindDebuggerInterface/IRewindDebugger
References
| Module | RewindDebuggerInterface |
| Header | /Engine/Source/Editor/RewindDebuggerInterface/Public/IRewindDebugger.h |
| Include | #include "IRewindDebugger.h" |
double CurrentTraceTime() const
Remarks
Get the time the debugger is scrubbed to, in seconds since the capture started (or the recording duration while the game is running)