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API > API/Editor > API/Editor/PropertyEditor > API/Editor/PropertyEditor/SObjectPropertyEntryBox > API/Editor/PropertyEditor/SObjectPropertyEntryBox/FArguments
References
| Module | PropertyEditor |
| Header | /Engine/Source/Editor/PropertyEditor/Public/PropertyCustomizationHelpers.h |
| Include | #include "PropertyCustomizationHelpers.h" |
WidgetArgsType & NewAssetFactories
(
TOptional< TArray < UFactory * > > InArg
)
Remarks
Optional list of factories which may be used to create new assets