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API > API/Editor > API/Editor/PropertyEditor > API/Editor/PropertyEditor/ISectionListBuilder
References
| Module | PropertyEditor |
| Header | /Engine/Source/Editor/PropertyEditor/Public/PropertyCustomizationHelpers.h |
| Include | #include "PropertyCustomizationHelpers.h" |
void AddSection
&40;
int32 LodIndex,
int32 SectionIndex,
FName InMaterialSlotName,
int32 InMaterialSlotIndex,
FName InOriginalMaterialSlotName,
const TMap< int32, FName > & InAvailableMaterialSlotName,
const UMaterialInterface &42; Material,
bool IsSectionUsingCloth,
bool bIsChunkSection,
int32 DefaultMaterialIndex
&41;
Remarks
Adds a new Section to the list
Parameters
| Name | Description |
|---|---|
| SlotIndex | The slot (usually mesh element index) where the Section is located on the component |
| Section | The Section being used |
| bCanBeReplced | Whether or not the Section can be replaced by a user |