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API > API/Editor > API/Editor/PropertyEditor
References
| Module | PropertyEditor |
| Header | /Engine/Source/Editor/PropertyEditor/Public/IPropertyTableCell.h |
| Include | #include "IPropertyTableCell.h" |
Syntax
class IPropertyTableCell
Remarks
Copyright Epic Games, Inc. All Rights Reserved.
Destructors
| Type | Name | Description | |
|---|---|---|---|
Functions
| Type | Name | Description | |
|---|---|---|---|
| void | |||
| void | ExitEditMode () |
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| TSharedRef< class IPropertyTableColumn > | GetColumn () |
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| TSharedPtr< class FPropertyNode > | GetNode () |
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| TWeakObjectPtr< UObject > | GetObject () |
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| TSharedPtr< class IPropertyHandle > | |||
| TSharedRef< class IPropertyTableRow > | GetRow () |
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| TSharedRef< class IPropertyTable > | GetTable () |
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| FString | |||
| FText | |||
| bool | InEditMode () |
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| bool | IsBound () |
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| bool | IsReadOnly () |
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| bool | IsValid () |
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| FEnteredEditModeEvent & | |||
| FExitedEditModeEvent & | |||
| bool | |||
| void | Refresh () |
||
| void | SetValueFromString
(
const FString& InString |
Classes
| Type | Name | Description | |
|---|---|---|---|
| FEnteredEditModeEvent | |||
| FExitedEditModeEvent |