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API > API/Editor > API/Editor/PropertyEditor
Builds up a list of unique materials while creating some information about the materials
| Name | IMaterialListBuilder |
| Type | class |
| Header File | /Engine/Source/Editor/PropertyEditor/Public/MaterialList.h |
| Include Path | #include "MaterialList.h" |
Syntax
class IMaterialListBuilder
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual ~IMaterialListBuilder() |
Virtual destructor. | MaterialList.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void AddMaterial
(
uint32 SlotIndex, |
Adds a new material to the list | MaterialList.h |