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Init params for a single property
| Name | FSinglePropertyParams |
| Type | struct |
| Header File | /Engine/Source/Editor/PropertyEditor/Public/ISinglePropertyView.h |
| Include Path | #include "ISinglePropertyView.h" |
Syntax
struct FSinglePropertyParams
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FSinglePropertyParams() |
ISinglePropertyView.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bHideAssetThumbnail | bool | Whether to hide an asset thumbnail, if available | ISinglePropertyView.h | |
| bHideResetToDefault | bool | Whether to hide the 'reset to default' button | ISinglePropertyView.h | |
| Font | FSlateFontInfo | Font to use instead of the default property font | ISinglePropertyView.h | |
| NameOverride | FText | Override for the property name that will be displayed instead of the property name | ISinglePropertyView.h | |
| NamePlacement | EPropertyNamePlacement::Type | Whether or not to show the name | ISinglePropertyView.h | |
| NotifyHook | FNotifyHook * | Notify hook interface to use for some property change events | ISinglePropertyView.h |