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API > API/Editor > API/Editor/PropertyEditor
A Section item in a Section list slot
| Name | FSectionListItem |
| Type | struct |
| Header File | /Engine/Source/Editor/PropertyEditor/Public/PropertyCustomizationHelpers.h |
| Include Path | #include "PropertyCustomizationHelpers.h" |
Syntax
struct FSectionListItem
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FSectionListItem
(
int32 InLodIndex, |
PropertyCustomizationHelpers.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| AvailableMaterialSlotName | TMap< int32, FName > | Available material slot name | PropertyCustomizationHelpers.h | |
| bIsChunkSection | bool | PropertyCustomizationHelpers.h | ||
| DefaultMaterialIndex | int32 | PropertyCustomizationHelpers.h | ||
| IsSectionUsingCloth | bool | Is this section is using cloth | PropertyCustomizationHelpers.h | |
| LodIndex | int32 | LodIndex of the Section | PropertyCustomizationHelpers.h | |
| Material | TWeakObjectPtr< UMaterialInterface > | Material being readonly view in the list | PropertyCustomizationHelpers.h | |
| MaterialSlotIndex | int32 | PropertyCustomizationHelpers.h | ||
| MaterialSlotName | FName | Material Slot Name | PropertyCustomizationHelpers.h | |
| OriginalMaterialSlotName | FName | PropertyCustomizationHelpers.h | ||
| SectionIndex | int32 | Section index | PropertyCustomizationHelpers.h | |
| ThumbnailSize | int32 | Size of the preview material thumbnail | PropertyCustomizationHelpers.h |
Functions
Public
Operators
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool operator!=
(
const FSectionListItem& Other |
PropertyCustomizationHelpers.h | ||
bool operator==
(
const FSectionListItem& Other |
PropertyCustomizationHelpers.h |