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API > API/Editor > API/Editor/PropertyEditor > API/Editor/PropertyEditor/FPropertyAndParent
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FPropertyAndParent
(
const TSharedRef< IPropertyHandle >& InPropertyHandle |
PropertyEditorDelegates.h | ||
FPropertyAndParent
(
const TSharedRef< FPropertyNode >& InPropertyNode |
PropertyEditorDelegates.h |
FPropertyAndParent(const TSharedRef< IPropertyHandle > &)
| Name | FPropertyAndParent |
| Type | function |
| Header File | /Engine/Source/Editor/PropertyEditor/Public/PropertyEditorDelegates.h |
| Include Path | #include "PropertyEditorDelegates.h" |
| Source | /Engine/Source/Editor/PropertyEditor/Private/PropertyEditorDelegates.cpp |
FPropertyAndParent
(
const TSharedRef < IPropertyHandle > & InPropertyHandle
)
FPropertyAndParent(const TSharedRef< FPropertyNode > &)
| Name | FPropertyAndParent |
| Type | function |
| Header File | /Engine/Source/Editor/PropertyEditor/Public/PropertyEditorDelegates.h |
| Include Path | #include "PropertyEditorDelegates.h" |
| Source | /Engine/Source/Editor/PropertyEditor/Private/PropertyEditorDelegates.cpp |
FPropertyAndParent
(
const TSharedRef < FPropertyNode > & InPropertyNode
)