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API > API/Editor > API/Editor/PropertyEditor > API/Editor/PropertyEditor/FMaterialList
- IDetailCustomNodeBuilder::InitiallyCollapsed()
- FMaterialList::InitiallyCollapsed()
References
| Module | PropertyEditor |
| Header | /Engine/Source/Editor/PropertyEditor/Public/MaterialList.h |
| Include | #include "MaterialList.h" |
virtual bool InitiallyCollapsed&40;&41; const
true if this node should be collapsed in the tree