 |
bool: 1 |
bAllowFavoriteSystem |
If false, the current properties editor will never display the favorite system |
 |
bool: 1 |
bAllowMultipleTopLevelObjects |
If true the details panel will assume each object passed in through SetObjects will be a unique object shown in the tree and not combined with other objects |
 |
bool: 1 |
bAllowSearch |
True if we allow searching |
 |
bool: 1 |
bCustomFilterAreaLocation |
If true, the filter area will be created but will not be displayed so it can be placed in a custom location. |
 |
bool: 1 |
bCustomNameAreaLocation |
If true, the name area will be created but will not be displayed so it can be placed in a custom location. |
 |
bool: 1 |
bForceHiddenPropertyVisibility |
If true, all properties will be visible, not just those with CPF_Edit |
 |
bool: 1 |
bHideSelectionTip |
True if you want to not show the tip when no objects are selected (should only be used if viewing actors properties or bObjectsUseNameArea is true ) |
 |
bool: 1 |
bLockable |
True if this property view can be locked |
 |
bool: 1 |
bSearchInitialKeyFocus |
True if you want the search box to have initial keyboard focus |
 |
bool: 1 |
bShowAnimatedPropertiesOption |
True if you want to show the 'Show Only Animated Properties'. |
 |
bool: 1 |
bShowCustomFilterOption |
True if you want to show a custom filter. |
 |
bool: 1 |
bShowDifferingPropertiesOption |
True if you want to show the 'Show Only Differing Properties' option. |
 |
bool: 1 |
bShowHiddenPropertiesWhilePlayingOption |
True if you want to show the 'Show Hidden Properties While Playing' option. |
 |
bool: 1 |
bShowKeyablePropertiesOption |
True if you want to show the 'Show Only Keyable Properties'. |
 |
bool: 1 |
bShowModifiedPropertiesOption |
True if you want to show the 'Show Only Modified Properties' option. |
 |
bool: 1 |
bShowObjectLabel |
True if you want to show the object label |
 |
bool: 1 |
bShowOptions |
Allow options to be changed |
 |
bool: 1 |
bShowPropertyMatrixButton |
True if the 'Open Selection in Property Matrix' button should be shown |
 |
bool: 1 |
bShowScrollBar |
If false, the details panel's scrollbar will always be hidden. |
 |
bool: 1 |
bShowSectionSelector |
True if the section selector should be shown. |
 |
bool: 1 |
bUpdatesFromSelection |
True if the viewed objects updates from editor selection |
 |
TArray< TSharedRef< IClassViewerFilter > > |
ClassViewerFilters |
Optional custom filter(s) to apply to the class viewer widget for class object property values. |
 |
float |
ColumnWidth |
The default value column width, as a percentage, 0-1. |
 |
EEditDefaultsOnlyNodeVisibility |
DefaultsOnlyVisibility |
Controls how CPF_DisableEditOnInstance nodes will be treated |
 |
TSharedPtr< SScrollBar > |
ExternalScrollbar |
Externally constructed Scrollbar (internally constructed if not provided) |
 |
TSharedPtr< FUICommandList > |
HostCommandList |
The command list from the host of the details view, allowing child widgets to bind actions with a bound chord |
 |
TSharedPtr< FTabManager > |
HostTabManager |
The tab manager from the host of the details view, allowing child widgets to spawn tabs |
 |
int32 |
NameAreaSettings |
Settings for displaying the name area ( |
 |
FNotifyHook * |
NotifyHook |
Notify hook to call when properties are changed |
 |
TSharedPtr< FDetailsViewObjectFilter > |
ObjectFilter |
Optional object filter to use for more complex handling of what a details panel is viewing. |
 |
float |
RightColumnMinWidth |
The minimum width of the right column in Slate units. |
 |
EHorizontalAlignment |
ScrollbarAlignment |
Whether to display scrollbar on the left or the right of the panel |
 |
FName |
ViewIdentifier |
Identifier for this details view; NAME_None if this view is anonymous |