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API > API/Editor > API/Editor/PropertyEditor > API/Editor/PropertyEditor/FDetailTreeNode
References
| Module | PropertyEditor |
| Header | /Engine/Source/Editor/PropertyEditor/Public/DetailTreeNode.h |
| Include | #include "DetailTreeNode.h" |
virtual TAttribute < bool > IsPropertyEditingEnabled() const
TAttribute indicating whether editing is enabled or whether the property is readonly: