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API > API/Editor > API/Editor/PixelInspectorModule
The module holding all of the UI related pieces for pixel inspector
| Name | FPixelInspectorModule |
| Type | class |
| Header File | /Engine/Source/Editor/PixelInspector/Public/PixelInspectorModule.h |
| Include Path | #include "PixelInspectorModule.h" |
Syntax
class FPixelInspectorModule : public IModuleInterface
Implements Interfaces
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bHasRegisteredTabSpawners | bool | PixelInspectorModule.h | ||
| HPixelInspectorWindow | TSharedPtr< PixelInspector::SPixelInspector > | PixelInspectorModule.h | ||
| OriginalViewportStates | TMap< uint32, bool > | PixelInspectorModule.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void ActivateCoordinateMode() |
PixelInspectorModule.h | ||
virtual void CreatePixelInspectorRequest
(
FVector2D InspectViewportUV, |
PixelInspectorModule.h | ||
virtual TSharedRef< SWidget > CreatePixelInspectorWidget() |
Creates the HLOD Outliner widget | PixelInspectorModule.h | |
virtual void GetCoordinatePosition
(
FIntPoint& InspectViewportCoordinate, |
PixelInspectorModule.h | ||
virtual bool GetViewportRealtime
(
int32 ViewportUid, |
PixelInspectorModule.h | ||
virtual bool IsPixelInspectorEnable() |
PixelInspectorModule.h | ||
virtual void ReadBackSync() |
PixelInspectorModule.h | ||
virtual void RegisterTabSpawner
(
const TSharedPtr< FWorkspaceItem >& WorkspaceGroup |
PixelInspectorModule.h | ||
virtual void SetCoordinatePosition
(
FIntPoint& InspectViewportCoordinate, |
PixelInspectorModule.h | ||
virtual void SetViewportInformation
(
int32 ViewportUniqueId, |
PixelInspectorModule.h | ||
virtual void UnregisterTabSpawner() |
PixelInspectorModule.h |
Overridden from IModuleInterface
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void ShutdownModule() |
Called before the module is unloaded, right before the module object is destroyed. | PixelInspectorModule.h | |
virtual void StartupModule() |
Called right after the module DLL has been loaded and the module object has been created | PixelInspectorModule.h |