Navigation
API > API/Editor > API/Editor/PhysicsAssetEditor
| Name | IPhysicsAssetEditorOverride |
| Type | class |
| Header File | /Engine/Source/Editor/PhysicsAssetEditor/Public/IPhysicsAssetEditor.h |
| Include Path | #include "IPhysicsAssetEditor.h" |
Syntax
class IPhysicsAssetEditorOverride : public IModularFeature
Constants
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| ModularFeatureName | const FName | IPhysicsAssetEditor.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool OpenAsset
(
UPhysicsAsset* |
IPhysicsAssetEditor.h |