Navigation
API > API/Editor > API/Editor/Persona
Inheritance Hierarchy
- UObject
- UPhysicsAssetRenderUtilities
References
| Module | Persona |
| Header | /Engine/Source/Editor/Persona/Public/PhysicsAssetRenderUtils.h |
| Include | #include "PhysicsAssetRenderUtils.h" |
Syntax
UCLASS (Config=EditorPerProjectUserSettings)
class UPhysicsAssetRenderUtilities : public UObject
Remarks
Factory class for FPhysicsAssetRenderSettings.
Constructors
| Type | Name | Description | |
|---|---|---|---|
Destructors
| Type | Name | Description | |
|---|---|---|---|
Functions
| Type | Name | Description | |
|---|---|---|---|
| uint32 | GetPathNameHash
(
const UPhysicsAsset* InPhysicsAsset |
||
| uint32 | GetPathNameHash
(
const FString& InPhysicsAssetPathName |
||
| FPhysicsAssetRenderSettings * | GetSettings
(
const UPhysicsAsset* InPhysicsAsset |
Returns an existing render settings object or creates and returns a new one if none exists. | |
| FPhysicsAssetRenderSettings * | GetSettings
(
const FString& InPhysicsAssetPathName |
||
| FPhysicsAssetRenderSettings * | GetSettings
(
const uint32 InPhysicsAssetPathNameHash |
||
| void | Initialise () |
||
| void | OnAssetRemoved
(
UObject* Object |
||
| void | OnAssetRenamed
(
FAssetData const& AssetInfo, |