Navigation
API > API/Editor > API/Editor/Persona
Inheritance Hierarchy
- UObject
- UPersonaToolMenuContext
References
| Module | Persona |
| Header | /Engine/Source/Editor/Persona/Public/PersonaToolMenuContext.h |
| Include | #include "PersonaToolMenuContext.h" |
Syntax
UCLASS (BlueprintType)
class UPersonaToolMenuContext : public UObject
Functions
| Type | Name | Description | |
|---|---|---|---|
| UAnimationAsset * | Get the animation asset that we are editing | ||
| UAnimBlueprint * | Get the anim blueprint that we are editing | ||
| USkeletalMesh * | GetMesh () |
Get the skeletal mesh that we are editing | |
| UDebugSkelMeshComponent * | Get the preview component that we are using | ||
| USkeleton * | GetSkeleton () |
Get the skeleton that we are editing | |
| TWeakPtr< IPersonaToolkit > | GetToolkit () |
Get a weak ptr to the persona toolkit | |
| bool | |||
| void | SetToolkit
(
TSharedRef< IPersonaToolkit > InToolkit |
Get the persona toolkit |