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API > API/Editor > API/Editor/Persona
| Name | UPersonaEditorModeManagerContext |
| Type | class |
| Header File | /Engine/Source/Editor/Persona/Public/IPersonaEditorModeManager.h |
| Include Path | #include "IPersonaEditorModeManager.h" |
Syntax
UCLASS ()
class UPersonaEditorModeManagerContext :
public UObject,
public IPersonaManagerContext
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UPersonaEditorModeManagerContext
Implements Interfaces
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| IPersonaEditorModeManager | friend | IPersonaEditorModeManager.h | ||
| ModeManager | IPersonaEditorModeManager * | IPersonaEditorModeManager.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
IPersonaEditorModeManager * GetPersonaEditorModeManager() |
Only for use by FAnimationViewportClient::GetPersonaModeManager for compatibility. | IPersonaEditorModeManager.h | |
virtual void SetFocusInViewport() |
IPersonaEditorModeManager.h |
Overridden from IPersonaManagerContext
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual bool GetCameraTarget
(
FSphere& OutTarget |
Get a camera target for when the user focuses the viewport | IPersonaEditorModeManager.h | |
virtual void GetOnScreenDebugInfo
(
TArray< FText >& OutDebugText |
Get debug info for any editor modes that are active | IPersonaEditorModeManager.h |
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static UPersonaEditorModeManagerContext * CreateFor
(
IPersonaEditorModeManager* InModeManager |
IPersonaEditorModeManager.h |