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API > API/Editor > API/Editor/Persona > API/Editor/Persona/SReferenceSectionSelectionWidget
| Name | FArguments |
| Type | struct |
| Header File | /Engine/Source/Editor/Persona/Public/ReferenceSectionSelectionWidget.h |
| Include Path | #include "ReferenceSectionSelectionWidget.h" |
Syntax
struct FArguments : public TSlateBaseNamedArgs< SReferenceSectionSelectionWidget >
Inheritance Hierarchy
- TSlateBaseNamedArgs< SReferenceSectionSelectionWidget > → SReferenceSectionSelectionWidget::FArguments
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FArguments() |
ReferenceSectionSelectionWidget.h |
Typedefs
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| WidgetArgsType | FArguments | ReferenceSectionSelectionWidget.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
WidgetArgsType & bHideChunkedSections
(
bool InArg |
Should we hide chunked sections when showing the sections list we can select | ReferenceSectionSelectionWidget.h | |
WidgetArgsType & OnGetLodModel
(
const FGetLodModel& InDelegate |
ReferenceSectionSelectionWidget.h | ||
WidgetArgsType & OnGetSelectedSection
(
const FGetSelectedSection& InDelegate |
Get selected section index | ReferenceSectionSelectionWidget.h | |
WidgetArgsType & OnSectionSelectionChanged
(
const FOnSectionSelectionChanged& InDelegate |
Set selected section index | ReferenceSectionSelectionWidget.h |