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API > API/Editor > API/Editor/Persona
Inheritance Hierarchy
- IModuleInterface
- IModularFeature
- IPhysicsAssetRenderInterface
- FPhysicsAssetRenderInterface
References
| Module | Persona |
| Header | /Engine/Source/Editor/Persona/Public/IPhysicsAssetRenderInterface.h |
| Include | #include "IPhysicsAssetRenderInterface.h" |
Syntax
class IPhysicsAssetRenderInterface :
public IModuleInterface,
public IModularFeature
Functions
| Type | Name | Description | |
|---|---|---|---|
| bool | AreAnyBodiesHidden
(
UPhysicsAsset*const PhysicsAsset |
||
| bool | AreAnyConstraintsHidden
(
UPhysicsAsset*const PhysicsAsset |
||
| void | DebugDraw
(
USkeletalMeshComponent*const SkeletalMeshComponent, |
||
| void | DebugDrawBodies
(
USkeletalMeshComponent*const SkeletalMeshComponent, |
||
| void | DebugDrawConstraints
(
USkeletalMeshComponent*const SkeletalMeshComponent, |
||
| EConstraintTransformComponentFlags | GetConstraintViewportManipulationFlags
(
UPhysicsAsset*const PhysicsAsset |
||
| bool | IsDisplayingConstraintTransformComponentRelativeToDefault
(
UPhysicsAsset*const PhysicsAsset, |
||
| void | SaveConfig () |
||
| void | SetDisplayConstraintTransformComponentRelativeToDefault
(
UPhysicsAsset*const PhysicsAsset, |
||
| void | ToggleShowAllBodies
(
UPhysicsAsset*const PhysicsAsset |
||
| void | ToggleShowAllConstraints
(
UPhysicsAsset*const PhysicsAsset |