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API > API/Editor > API/Editor/Persona > API/Editor/Persona/IPersonaToolkit
Description
Get the preview mesh, according to context (mesh, skeleton or animation etc.). Note that this returns the preview mesh that is set for the asset currently being edited, which may be different from the one displayed in the viewport.
| Name | GetPreviewMesh |
| Type | function |
| Header File | /Engine/Source/Editor/Persona/Public/IPersonaToolkit.h |
| Include Path | #include "IPersonaToolkit.h" |
USkeletalMesh * GetPreviewMesh() const