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API > API/Editor > API/Editor/Persona > API/Editor/Persona/IPersonaPreviewScene
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void SetSelectedBone
(
const FName& BoneName |
Sets the selected bone on the preview component | IPersonaPreviewScene.h | |
void SetSelectedBone
(
const FName& BoneName, |
Sets the selected bone on the preview component | IPersonaPreviewScene.h |
SetSelectedBone(const FName &)
Description
Sets the selected bone on the preview component
| Name | SetSelectedBone |
| Type | function |
| Header File | /Engine/Source/Editor/Persona/Public/IPersonaPreviewScene.h |
| Include Path | #include "IPersonaPreviewScene.h" |
virtual void SetSelectedBone
(
const FName & BoneName
)
SetSelectedBone(const FName &, ESelectInfo::Type)
Description
Sets the selected bone on the preview component
| Name | SetSelectedBone |
| Type | function |
| Header File | /Engine/Source/Editor/Persona/Public/IPersonaPreviewScene.h |
| Include Path | #include "IPersonaPreviewScene.h" |
void SetSelectedBone
(
const FName & BoneName,
ESelectInfo::Type InSelectInfo
)