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API > API/Editor > API/Editor/Persona > API/Editor/Persona/IPersonaPreviewScene
References
| Module | Persona |
| Header | /Engine/Source/Editor/Persona/Public/IPersonaPreviewScene.h |
| Include | #include "IPersonaPreviewScene.h" |
void SetEditableSkeleton
&40;
TSharedPtr< IEditableSkeleton > InEditableSkeleton
&41;
Remarks
Replaces the current editable skeleton. This is not a safe operation unless you're working detached from other Persona components (eg. skeleton list).