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API > API/Editor > API/Editor/Persona > API/Editor/Persona/IPersonaPreviewScene
References
| Module | Persona |
| Header | /Engine/Source/Editor/Persona/Public/IPersonaPreviewScene.h |
| Include | #include "IPersonaPreviewScene.h" |
UDebugSkelMeshComponent * GetPreviewMeshComponent() const
Remarks
Get the skeletal mesh component we are using for preview, if any.