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API > API/Editor > API/Editor/Persona > API/Editor/Persona/IBlendSpaceAnalysisFeature
References
| Module | Persona |
| Header | /Engine/Source/Editor/Persona/Public/BlendSpaceAnalysis.h |
| Include | #include "BlendSpaceAnalysis.h" |
bool CalculateSampleValue
(
float & Result,
const UBlendSpace & BlendSpace,
const UAnalysisProperties * AnalysisProperties,
const UAnimSequence & Animation,
const float RateScale
) const
Remarks
This should process the animation according to the analysis properties, or return false if that is not possible.