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API > API/Editor > API/Editor/Persona
| Name | HPersonaSocketHitProxy |
| Type | struct |
| Header File | /Engine/Source/Editor/Persona/Public/PersonaSelectionProxies.h |
| Include Path | #include "PersonaSelectionProxies.h" |
Syntax
struct HPersonaSocketHitProxy : public HHitProxy
Inheritance Hierarchy
- FRefCountedObject → HHitProxy → HPersonaSocketHitProxy
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
HPersonaSocketHitProxy
(
USkeletalMeshSocket* InSocket |
PersonaSelectionProxies.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Socket | USkeletalMeshSocket * | PersonaSelectionProxies.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual EMouseCursor::Type GetMouseCursor() |
PersonaSelectionProxies.h | ||
virtual HHitProxyType * GetType() |
PersonaSelectionProxies.h |
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static HHitProxyType * StaticGetType() |
PersonaSelectionProxies.h |