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Type
typedef TFunctionRef< FTransform(const UPhysicsAsset &42;PhysicsAsset, const FTransform &BoneTM, const int32 BodyIndex, const EAggCollisionShape::Type PrimType, const int32 PrimIndex, const float Scale) > GetPrimitiveTransformRef
References
| Module | Persona |
| Header | /Engine/Source/Editor/Persona/Public/PhysicsAssetRenderUtils.h |
| Include | #include "PhysicsAssetRenderUtils.h" |