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bool |
bCreatePreviewScene |
Whether to create a preview scene |
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bool |
bPreviewMeshCanUseDifferentSkeleton |
Set to true if the preview mesh can be associated with a skeleton different from the one being inspected by Persona. |
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FOnPreviewSceneCreated::FDelegate |
OnPreviewSceneCreated |
Delegate called when the preview scene is created, used to setup the scene If this is not set, then a default scene will be set up. |
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FOnPreviewSceneSettingsCustomized::FDelegate |
OnPreviewSceneSettingsCustomized |
Delegate called when the preview scene settings are being customized, supplies the IDetailLayoutBuilder for the user to customize the layout however they wish. |