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API > API/Editor > API/Editor/Persona > API/Editor/Persona/FPersonaModule
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual TSharedRef< FWorkflowTabFactory > CreateSkeletonSlotNamesTabFactory
(
const TSharedRef< class FWorkflowCentricApplication >& InHostingApp, |
Create a tab factory for editing slot names and groups | PersonaModule.h | |
virtual TSharedRef< FWorkflowTabFactory > CreateSkeletonSlotNamesTabFactory
(
const TSharedRef< class FWorkflowCentricApplication >& InHostingApp, |
PersonaModule.h |
CreateSkeletonSlotNamesTabFactory(const TSharedRef< class FWorkflowCentricApplication > &, const TSharedRef< class IEditableSkeleton > &, FOnObjectSelected)
Description
Create a tab factory for editing slot names and groups
| Name | CreateSkeletonSlotNamesTabFactory |
| Type | function |
| Header File | /Engine/Source/Editor/Persona/Public/PersonaModule.h |
| Include Path | #include "PersonaModule.h" |
| Source | /Engine/Source/Editor/Persona/Private/PersonaModule.cpp |
virtual TSharedRef< FWorkflowTabFactory > CreateSkeletonSlotNamesTabFactory
(
const TSharedRef< class FWorkflowCentricApplication > & InHostingApp,
const TSharedRef< class IEditableSkeleton > & InEditableSkeleton,
FOnObjectSelected InOnObjectSelected
) const
CreateSkeletonSlotNamesTabFactory(const TSharedRef< class FWorkflowCentricApplication > &, const TSharedRef< class IEditableSkeleton > &, FSimpleMulticastDelegate &, FOnObjectSelected)
| Name | CreateSkeletonSlotNamesTabFactory |
| Type | function |
| Header File | /Engine/Source/Editor/Persona/Public/PersonaModule.h |
| Include Path | #include "PersonaModule.h" |
| Source | /Engine/Source/Editor/Persona/Private/PersonaModule.cpp |
virtual TSharedRef< FWorkflowTabFactory > CreateSkeletonSlotNamesTabFactory
(
const TSharedRef< class FWorkflowCentricApplication > & InHostingApp,
const TSharedRef< class IEditableSkeleton > & InEditableSkeleton,
FSimpleMulticastDelegate & InOnPostUndo,
FOnObjectSelected InOnObjectSelected
) const