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API > API/Editor > API/Editor/Persona > API/Editor/Persona/FPersonaModule
References
| Module | Persona |
| Header | /Engine/Source/Editor/Persona/Public/PersonaModule.h |
| Include | #include "PersonaModule.h" |
| Source | /Engine/Source/Editor/Persona/Private/PersonaModule.cpp |
virtual void BroadcastAssetFamilyChange&40;&41; const
Remarks
Broadcast event that all asset families need to change