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Some settings for the detail customization inside the advanced preview scene settings tab. This allows you to hide specific categories.
| Name | FPersonaAdvancedPreviewSceneTabSettings |
| Type | struct |
| Header File | /Engine/Source/Editor/Persona/Public/PersonaModule.h |
| Include Path | #include "PersonaModule.h" |
Syntax
struct FPersonaAdvancedPreviewSceneTabSettings
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bHideAdditionalMeshesCategory | bool | PersonaModule.h | ||
| bHideAnimationBlueprintCategory | bool | PersonaModule.h | ||
| bHideAnimationCategory | bool | PersonaModule.h | ||
| bHideMeshCategory | bool | PersonaModule.h | ||
| bHidePhysicsCategory | bool | PersonaModule.h |