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API > API/Editor > API/Editor/Persona
| Name | FClothCreateSettingsCustomization |
| Type | class |
| Header File | /Engine/Source/Editor/Persona/Public/SCreateClothingSettingsPanel.h |
| Include Path | #include "SCreateClothingSettingsPanel.h" |
Syntax
class FClothCreateSettingsCustomization : public IDetailCustomization
Implements Interfaces
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FClothCreateSettingsCustomization
(
TWeakObjectPtr< USkeletalMesh > InMeshPtr, |
SCreateClothingSettingsPanel.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void CustomizeDetails
(
IDetailLayoutBuilder& DetailBuilder |
SCreateClothingSettingsPanel.h |
Protected
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool CanSelectLod() |
SCreateClothingSettingsPanel.h | ||
FText GetTargetAssetText() |
SCreateClothingSettingsPanel.h | ||
FText GetTargetLodText() |
SCreateClothingSettingsPanel.h | ||
void OnAssetSelected
(
int32 InMeshClothingIndex |
SCreateClothingSettingsPanel.h | ||
TSharedRef< SWidget > OnGetTargetAssetMenu() |
SCreateClothingSettingsPanel.h | ||
TSharedRef< SWidget > OnGetTargetLodMenu() |
SCreateClothingSettingsPanel.h | ||
void OnLodSelected
(
int32 InLodIndex |
SCreateClothingSettingsPanel.h |
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static TSharedRef< IDetailCustomization > MakeInstance
(
TWeakObjectPtr< USkeletalMesh > MeshPtr, |
SCreateClothingSettingsPanel.h |