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API > API/Editor > API/Editor/Persona > API/Editor/Persona/FAnimationViewportClient > API/Editor/Persona/FAnimationViewportClient/InputKey
References
| Module | Persona |
| Header | /Engine/Source/Editor/Persona/Public/AnimationEditorViewportClient.h |
| Include | #include "AnimationEditorViewportClient.h" |
| Source | /Engine/Source/Editor/Persona/Private/AnimationEditorViewportClient.cpp |
virtual bool InputKey
(
FViewport * Viewport,
int32 ControllerId,
FKey Key,
EInputEvent Event,
float AmountDepressed,
bool bGamepad
)