enum EAnalysisSpace
{
UMETA =(ToolTip = "Analysis is done in world space (relative to the root of the character)"),
UMETA =(ToolTip = "Analysis is done in the space of the specified bone or socket based on the first frame of the animation used"),
UMETA =(ToolTip = "Analysis is done in the space of the specified bone or socket based, but velocities are calculated as if this space is not moving"),
UMETA =(ToolTip = "Analysis is done in the space of the specified bone or socket"),
}