Navigation
API > API/Editor > API/Editor/Persona
References
| Module | Persona |
| Header | /Engine/Source/Editor/Persona/Public/BlendSpaceAnalysis.h |
| Include | #include "BlendSpaceAnalysis.h" |
| Source | /Engine/Source/Editor/Persona/Private/PersonaBlendSpaceAnalysis.cpp |
namespace BlendSpaceAnalysis
{
FTransform BlendSpaceAnalysis::GetBoneTransform
(
const UAnimSequence & Animation,
int32 Key,
const FName & BoneName
)
}