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References
| Module | Persona |
| Header | /Engine/Source/Editor/Persona/Public/BlendSpaceAnalysis.h |
| Include | #include "BlendSpaceAnalysis.h" |
namespace BlendSpaceAnalysis
{
template<typename T>
void BlendSpaceAnalysis&58;&58;CalculateBoneOrientation
&40;
FVector & RollPitchYaw,
const UAnimSequence & Animation,
const int32 Key,
const FName BoneName,
const FTransform & BoneOffset,
const T & AnalysisProperties,
const FVector & FrameFacingDir,
const FVector & FrameRightDir,
const FVector & FrameUpDir
&41;
}