| bASCII |
uint32 |
If enabled, save as ascii instead of binary |
MovieSceneToolsUserSettings.h |
- EditAnywhere
- BlueprintReadWrite
- AdvancedDisplay
- Config
- Category=Exporter
|
| bExportLocalTime |
uint32 |
If enabled, export sequencer animation in its local time, relative to its sequence. |
MovieSceneToolsUserSettings.h |
- EditAnywhere
- BlueprintReadWrite
- Config
- Category=Animation
|
| bExportOnlySelectedControls |
bool |
Whether or not import onto selected controls or all controls |
MovieSceneToolsUserSettings.h |
- EditAnywhere
- Config
- Category="Control Rig"
|
| bForceFrontXAxis |
bool |
Whether to force the front axis to be align with X instead of -Y. |
MovieSceneToolsUserSettings.h |
- EditAnywhere
- Config
- Category=Exporter
- Meta=(ToolTip="Convert the scene from FBX coordinate system to UE coordinate system with front X axis instead of -Y")
|
| ControlChannelMappings |
TArray< FControlToTransformMappings > |
Mappings for how Control Rig Control Attributes Map to the incoming Transforms |
MovieSceneToolsUserSettings.h |
- Config
- EditAnywhere
- Category="Control Rig"
|
| ExportFileName |
FString |
Imported File Name |
MovieSceneToolsUserSettings.h |
- EditAnywhere
- Category="Imported File Information"
|
| FbxExportCompatibility |
EFbxExportCompatibility |
This will set the fbx sdk compatibility when exporting to fbx file. The default value is 2013 |
MovieSceneToolsUserSettings.h |
- EditAnywhere
- BlueprintReadWrite
- Config
- Category=Exporter
|