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API > API/Editor > API/Editor/MovieSceneTools > API/Editor/MovieSceneTools/UK2Node_GetSequenceBinding
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void SetSequence
(
UMovieSceneSequence* InSequence |
K2Node_GetSequenceBinding.h | ||
void SetSequence
(
const FAssetData& InAssetData |
K2Node_GetSequenceBinding.h |
SetSequence(UMovieSceneSequence *)
| Name | SetSequence |
| Type | function |
| Header File | /Engine/Source/Editor/MovieSceneTools/Public/K2Node_GetSequenceBinding.h |
| Include Path | #include "K2Node_GetSequenceBinding.h" |
| Source | /Engine/Source/Editor/MovieSceneTools/Private/K2Node_GetSequenceBinding.cpp |
void SetSequence
(
UMovieSceneSequence * InSequence
)
SetSequence(const FAssetData &)
| Name | SetSequence |
| Type | function |
| Header File | /Engine/Source/Editor/MovieSceneTools/Public/K2Node_GetSequenceBinding.h |
| Include Path | #include "K2Node_GetSequenceBinding.h" |
| Source | /Engine/Source/Editor/MovieSceneTools/Private/K2Node_GetSequenceBinding.cpp |
void SetSequence
(
const FAssetData & InAssetData
)