Navigation
API > API/Editor > API/Editor/MovieSceneTools > API/Editor/MovieSceneTools/UAutomatedLevelSequenceCapture
References
| Module | MovieSceneTools |
| Header | /Engine/Source/Editor/MovieSceneTools/Public/AutomatedLevelSequenceCapture.h |
| Include | #include "AutomatedLevelSequenceCapture.h" |
Syntax
static AutomatedLevelSequenceCaptureUIName = FName(TEXT("AutomatedLevelSequenceCaptureUIInstance"));
Remarks
This name is used by the UI to save/load a specific instance of the settings from config that doesn't affect the CDO which would affect scripting environments.