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API > API/Editor > API/Editor/MovieSceneTools
Widget that represents a details panel that refreshes on undo, and handles modification of the section on edit
| Name | SKeyEditInterface |
| Type | class |
| Header File | /Engine/Source/Editor/MovieSceneTools/Public/SKeyEditInterface.h |
| Include Path | #include "SKeyEditInterface.h" |
Syntax
class SKeyEditInterface :
public SCompoundWidget ,
public FEditorUndoClient ,
public FNotifyHook
Inheritance Hierarchy
- FEditorUndoClient → SKeyEditInterface
- FNotifyHook → SKeyEditInterface
- FSharedFromThisBase → TSharedFromThis → SWidget → SCompoundWidget → SKeyEditInterface
- FSlateControlledConstruction → SWidget → SCompoundWidget → SKeyEditInterface
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
~SKeyEditInterface() |
SKeyEditInterface.h |
Structs
| Name | Remarks |
|---|---|
| FArguments |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| EditDataAttribute | TAttribute< FKeyEditData > | SKeyEditInterface.h | ||
| StructureDetailsView | TSharedPtr< IStructureDetailsView > | SKeyEditInterface.h | ||
| WeakSection | TWeakObjectPtr< UMovieSceneSection > | SKeyEditInterface.h | ||
| WeakSequencer | TWeakPtr< ISequencer > | SKeyEditInterface.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void Construct
(
const FArguments& InArgs, |
SKeyEditInterface.h | ||
void Initialize() |
(Re)Initialize this widget's details panel | SKeyEditInterface.h |